ROADMAP 3.0 REVIEW - AN OVERVIEW

Roadmap 3.0 review - An Overview

Roadmap 3.0 review - An Overview

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Carlo November 11, 2021 Are there any plans on tackling very long-standing bugs / concerns inside blender? There are a few exceptional problems that were confirmed, but not tackled for just a year or two.

Ps. Would also be good to have a ‘contributors day’ as soon as a quarter have been all builders review and provides opinions on open patches submitted through the Local community

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Thijs Oct 28, 2021 Re: almost everything nodes. Probably It will be worthwile to take into account integrating (parts of) Sverchok into mainline Blender? Lots of work on modeling making use of nodes has by now been carried out in that undertaking.

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Character rigging can be wanting a serious update. The ‘animation 2020’ undertaking was postponed on account of circumstances, but in ‘22 it ought to return within the agenda. 

Kisaragi Hiu Oct 28, 2021 I just desire the textual content object really incorporates appropriate text shaping. Even if you’re not planning to assistance colored fonts (eg. coloured emojis), you will find other regions that Blender Texts wholly fail at.

While click here I am satisfied that texturing was talked about I imagine that the stated advancements aren't enough. I am mindful that I shouldn’t assume something compareable to Compound Painter, but improved assist for PBR materials would be fantastic.

Whats the point of eevee devoid of it? eevee’s goal is “rapid output + good quality”, POM is precisely for that… superior information, quick rendering output…

Ansraer Oct 29, 2021 Even though I really like exactly what the contributors have accompkished to date and am greatly anticipating many of People capabilities I am upset With all the insufficient explicit mentions of baking and PBR texturing.

The “interactive method” feels like it could extremely properly merge with the node-centered solvers. In any case, isn’t a solver a handful of procedures that make use of the prior point out to compute the subsequent ?

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But I'd love to see extra precision modeling appreciate from your builders. It was promised, it had been shown a roadmap… and Pretty much very little took place. I have an understanding of Blender is big, and there are crucial areas to establish. But precision is simple and, I’m certain, A lot more simple to produce…

Who cares if blender forgets to avoid wasting the painted textures or perhaps the linked picture.. it is probably a characteristic that it feels sudden and just like a bug when baking occurs to operate for just one time… terrific priorities!

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